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How to play dragon ball z 2 super battle moves
How to play dragon ball z 2 super battle moves




how to play dragon ball z 2 super battle moves
  1. HOW TO PLAY DRAGON BALL Z 2 SUPER BATTLE MOVES MANUAL
  2. HOW TO PLAY DRAGON BALL Z 2 SUPER BATTLE MOVES UPGRADE

If you would like an idea of how much more useful and powerful manual combos are, I highly recommend trying out Goku in Practice mode and try using this combo:ĥL>5L>2M>5M>9L>M>9L>M>2H(this launches)>H(this chases)>L>M>H You are also able to “Jump Cancel” moves to continue combos and cut the vulnerability of your blocked or hit attacks. Meaning that you are able to link Light into Medium into Heavy attacks. In this auto combo(linked in the tweet below), we see that Goku does a little bit of damage and loses meter in exchange of finishing off with a Super Move. The issue is that if you look deeper into the mechanics, you benefit much more from actually inputting your own manual combo. Manual combos are much more effective than auto combos.ĭBFZ allows players to easily have access to one button combos. Here are a few tips and tricks to take you beyond the tutorial, and onto playing like a pro: For players of Marvel Vs Capcom 3, this is very similar to “X Factor”. For every character you have less, Sparking lasts longer.

HOW TO PLAY DRAGON BALL Z 2 SUPER BATTLE MOVES UPGRADE

This move is a one use upgrade that increases your team’s damage and regenerates their blue health. This move is handy when you are trapped in the corner and need a get out of jail card, but be aware that is comes with some meter cost! Spending 1 bar of Meter you are able to disappear and reappear behind your opponent and strike them from behind. This is a move that many will gravitate towards in hopes of closing the gap to mount an offensive. Super Dash is a move that makes the character leave the ground and then immediately air charge at their opponent and homes in on them. It is a move that punishes people who are trying their best to block your incoming attacks.

how to play dragon ball z 2 super battle moves

The default controls may have 8, but the moves of Dragon Rush and Super Dash are simple combination moves that are done by pressing two of the “attack” buttons, alongside Vanish and Ki Charge.ĭragon Rush is an unblockable throw type move that can only be interrupted if you press a button during the start up of the move hitting you. Players looking to learn DBFZ will find that a lot of resources of learning will be leaning towards the Numpad Notationĭragonball Fighter Z at its core is a 6 button Fighter. For those that are scared to delve into the Fighting game genre, DBFZ looks to make the transition into understanding the competitive nature of fighting games much easier with its simplified mechanics.įor reference, I will be using the Numpad Notation to explain the mechanics of this game. Interestingly it has simplified both systems and has introduced some things of its own in reference to the actual show. As both a Guilty Gear and Tekken player, it was very interesting to find the similarities and differences it had with Guilty Gear.įirst off, at its core DBFZ borrows elements of air-dasher fighters (games with strong aerial movement seen in Guilty Gear and Blazblue) and elements of “team” mechanics seen in Marvel vs Capcom. As an avid fighting game competitor, I’ll try to explain as clearly and as simply as I can of what kind of a game Dragonball Fighter Z is, and touch on the do’s and don’ts I have found so far with my limited time on the game. Arc Systemworks, the developers behind Guilty Gear and Blazblue, have graced us with their presence in developing a fighting game for one of the most popular anime shows in the world.






How to play dragon ball z 2 super battle moves